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What Happened to Axie Infinity? A Timeline of P2E's Biggest Crash

What Happened to Axie Infinity? A Timeline of P2E's Biggest Crash

Here's the part almost every retelling gets wrong. By the time crypto Twitter was screaming about the Ronin hack, what happened to Axie Infinity had mostly already happened. The game was bleeding players for months before a single stolen ETH ever left that bridge.

So let's walk the timeline properly. Not the hack-did-it version. The real one.

The short version, in dates:

  • November 2021: Daily active users peak at roughly 2.7 million, per BeInCrypto.

  • October 2021: Naavik warns the tokenomics are "fundamentally unsustainable."

  • November 2021: Typical scholar income drops below the Philippines' minimum wage, Forkast News reports.

  • March 23, 2022: Attackers drain roughly $625 million from the Ronin bridge, per CoinDesk.

  • March 28, 2022: Daily active users have already fallen 45%, to about 1.48 million, per IBTimes, a day before the hack goes public.

  • March 29, 2022: Sky Mavis discloses the theft, six days after it happened, per CoinDesk.

1

2021: the boom nobody thought would end

For a stretch in 2021, Axie Infinity was the crypto game. At its November 2021 peak it hit roughly 2.7 million daily active users, a number BeInCrypto and several other outlets tracked from Sky Mavis's own dashboards. AXS, the governance token, ran to an all-time high of $164.90 on November 6, 2021, according to CoinGecko. SLP, the reward token you actually farmed by playing, had already touched somewhere around $0.34 to $0.40 earlier that year (trackers disagree on the exact decimal).

And in the Philippines, it wasn't a game. It was a paycheck.

The "scholar" model let players who couldn't afford a starter team borrow Axies from a manager and split the SLP they earned, usually giving the manager half or more. During lockdowns, people paid rent with this. That's the human weight of the story, and it's why the crash mattered far beyond the token charts.

2

The design flaw that was baked in from the start

Here's the uncomfortable bit. The collapse wasn't bad luck. The economy was built to eventually eat itself.

SLP had no supply cap. You earned it by playing, and it was supposed to leave circulation when players spent it breeding new Axies. But the breeding sink was way too weak to soak up how fast SLP got minted, and scholars mostly cashed their SLP straight out to buy groceries instead of burning it on breeding. New tokens flooded in, almost nothing left. That's a hyperinflation machine.

As early as October 2021, analysts at Naavik warned the economy was "fundamentally unsustainable," because the value of new Axies and SLP was "propped up by new players putting fresh money into the game." When new signups slow, the whole thing deflates. If you've read our breakdown of the red flags that mark an unsustainable P2E economy, this is the textbook version: rewards funded by the next wave of buyers, not by the game itself.

Analysts called it in real time. This wasn't hindsight.

3

Late 2021 to early 2022: the unwind starts (before the hack)

This is the chapter that reframes everything.

Scholar earnings cratered first. By November 2021, typical scholar income had already dropped below the Philippines' own minimum wage line, Forkast News reported. Take Samerson Orias, one of the scholars TIME followed: he was pulling around $29 a week after his manager's cut, working as a takoyaki cook until midnight and then grinding Axie until dawn to hit his daily SLP quota.

By June 2022 a top-tier scholar was earning roughly $0.31 a day, down from $30 and up at the peak. Players below a certain rank earned nothing at all.

SLP followed the earnings down. The SLP crash took the token from its 2021 highs to around a penny by January 2022, and it kept sliding toward fractions of a cent after that.

And the players just left. Here's the stat that should be on every "the hack killed Axie" thread: by March 28, 2022, daily active users had already fallen 45%, from the 2.7 million peak to about 1.48 million, according to IBTimes. That's the day before the Ronin hack was even disclosed. The play to earn collapse was well underway while the bridge was still sitting there, quietly compromised, and nobody had noticed yet.

4

March 2022: the Ronin hack lands on an already-falling knife

Then the actual disaster.

On March 23, 2022, attackers drained roughly $625 million from the Ronin bridge, Axie's Ethereum sidechain: 173,600 ETH plus 25.5 million USDC. The genuinely damning detail, per CoinDesk, is that Sky Mavis didn't notice for six days. The theft only surfaced on March 29 when a user tried to withdraw and couldn't. Weeks later the U.S. Treasury tied the stolen funds to North Korea's state-sponsored Lazarus Group, an attribution Chainalysis independently traced on-chain.

It was, at the time, one of the largest crypto thefts ever. We wrote the full technical breakdown of how the validator keys got compromised in our Ronin bridge hack explainer, so I won't re-litigate the whole thing here.

The point for this timeline: the hack was an accelerant, not the spark. It poured lighter fluid on an economy that was already burning down on its own.

5

The aftermath: what happened to Axie Infinity next

The damage after the hack was brutal and pretty even-handed, which surprised people who assumed the founders just cashed out and dipped.

The Axie NFT floor fell about 99%, from $340.76 to $3.33, per Naavik's follow-up. Not a typo. Land NFTs dropped 94%. And Sky Mavis's own paper wealth in AXS collapsed roughly 81% in seven months, right alongside everyone else's. The crash didn't spare the house.

Sky Mavis reimbursed hacked users, relaunched combat as a free-to-play version called Origins that scrapped the pay-to-enter wall, and tried to rebuild without the scholar-dependency time bomb.

6

So, is Axie Infinity dead in 2026?

So here's what happened to Axie Infinity after the dust settled. Short version: no, it's not dead, but don't confuse "alive" with "back."

Sky Mavis never shut it down. The studio reported around $4 million in treasury revenue in 2024 and is now betting its next decade on a new MMO, Atia's Legacy, targeting a 2026 launch, according to BitPinas. The current player base sits somewhere in the tens of thousands, with estimates ranging from roughly 52,000 to 129,000 daily depending on which source and counting method you trust. Against a 2.7 million peak, that's a game running on maybe a few percent of its old numbers.

So it's not a zero. It's just not a comeback yet either. If you're wondering where the crowd went, we rounded up the better browser crypto games worth playing in 2026 instead.

7

The three Axie failure modes that are just design choices

I'm not going to pretend one game "fixes" P2E. But it's worth naming which specific Axie failure modes are just design choices, because they are.

Axie's economy needed a constant flow of new buyers to hold value, and scholars had to spend real money to enter before earning a cent. Compare that to a free-start model like Stellarch, where a brand-new account drafts a full legal team from a virtual ghost catalog with zero card purchase. Nobody's return depends on the next person buying in.

Axie's SLP economy was also something you had to take on faith, right up until it wasn't worth anything. Stellarch runs on seeded-RNG determinism instead: every match replays byte-identically from its seed, so you can verify any result from the seed yourself rather than trusting the operator's word.

And the Ronin hack was fundamentally a bridge-and-wallet problem. Stellarch lets you sign up with just email or Google, no wallet required to play, which sidesteps that entire class of risk for anyone who just wants to try the game.

Honest caveat, because that's the whole point of DegenLoot: Stellarch is a closed alpha with a waitlist right now, not an open live game. Crypto withdrawals are off and ranked earning isn't switched on, so nobody's promising you a paycheck. What's live is the fair, free-start play itself. If that's the part of crypto gaming you actually care about, join the Stellarch waitlist and grab early access. That's the pitch. No moon math attached.

8

Frequently Asked Questions

What happened to Axie Infinity?

Axie Infinity crashed in two waves. Broken SLP tokenomics tanked scholar earnings and player numbers through late 2021 into early 2022, then the $625M Ronin bridge hack hit in March 2022 while the exodus was already underway. The hack finished the collapse; it didn't start it. Sky Mavis still runs the game today, just far smaller than its 2021 peak. That's what happened to Axie Infinity, in short.

What actually caused the Axie Infinity crash?

Two things, in order. First, an economic collapse from broken tokenomics: SLP had no supply cap, the breeding sink was too weak, and scholars cashed out instead of burning tokens, so the reward token hyperinflated. Then the $625M Ronin bridge hack in March 2022 accelerated an exodus that was already well underway.

Did the Ronin hack kill Axie Infinity?

No. Daily active users had already fallen 45%, from 2.7 million to about 1.48 million, by March 28, 2022, the day before the hack was even disclosed. The hack made a bad situation catastrophic, but the game was losing players for months before it, driven by its own economy.

Is Axie Infinity dead in 2026?

Not dead, but tiny compared to its peak. Sky Mavis still runs the free-to-play Origins version, reported around $4M in treasury revenue in 2024, and is building a new MMO. The player base is in the tens of thousands versus 2.7 million at peak, so it's alive but nowhere near a comeback.

Why did SLP crash so hard?

Smooth Love Potion had no supply cap and was minted far faster than it was burned. Players earned it by battling but rarely spent it breeding, and scholars sold it for cash, so supply ballooned while demand shrank. The token fell from 2021 highs to around a penny by January 2022, then kept sliding.

Was Axie Infinity a Ponzi scheme?

Analysts flagged the "new money funds old money" dynamic using Sky Mavis's own on-chain data as early as October 2021, so the structure was real. But it's more accurately an unsustainable token-emission design than deliberate fraud. The separate fraud story here is the Ronin hack, which was theft by outside attackers, not the game's model.

Sources

  1. BeInCrypto beincrypto.com
  2. Naavik naavik.co
  3. Forkast News forkast.news
  4. CoinDesk coindesk.com
  5. IBTimes ibtimes.com
  6. CoinGecko coingecko.com
  7. TIME time.com
  8. Chainalysis chainalysis.com
  9. Naavik's follow-up deconstructoroffun.com
  10. BitPinas bitpinas.com
  11. Stellarch stellarch.io

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